EdTech K12 Magazinemagazine

Acer Makes Esports Gaming More Accessible With Entry-Level Hardware

Thursday, March 26, 2026Kellie EscotoView original
Esports is no longer a fringe activity in K–12; it’s one of the fastest-growing school programs in the country, with some 55% of school district leaders prioritizing a gaming initiative in the past two years. It’s no wonder that TCEA 2026’s esports sessions were packed with attendees curious about how to get started. Educators aren’t just asking if esports belongs in schools; they’re ready to build those programs right now. The sticking point? Equipment. Understanding what schools need — and how much it will cost — is a hurdle for even the most motivated and tech-savvy educators. Acer offers…

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