What’s !important #10: HTML-in-Canvas, Hex Maps, E-ink Optimization, and More
Developers have been experimenting with HTML-in-Canvas, a hexagonal world map-analytics feature, a web-based OS for e-ink devices, replacing image sources using the content property, and more. This is What’s !important #10.
What’s !important #10: HTML-in-Canvas, Hex Maps, E-ink Optimization, and More originally handwritten and published with love on CSS-Tricks. You should really get the newsletter as well.
