Palworld Update Fixes The Game’s Biggest Frustration
Palworld recently launched its long-awaited 1.0 update, and developer Pocketpair is wasting no time making further improvements to the game. The patch notes for the latest v1.0.3 update reveal positive changes that should reduce the frustration of Palworld 1.0's biggest hassle of collecting World Tree Holy Water. It also addresses the bug that previously caused some Pals to freeze and stop attacking.
Palworld 1.0 added plenty of new pals and features to the game, including the explorable new area around the World Tree. The update also added a valuable new resource called World Tree Holy Water, which has been very frustrating to collect. Thankfully, the patch notes reveal several changes to make it easier to farm this important in-game resource.
World Tree Holy Water will now be available to earn as rewards for World Tree expeditions, World Tree fishing, and when using a base's large fishing pond. The update also increases the amount of World Tree Holy Water obtained from Pals in the World Tree area and collected from the Teafant Spring locations.
Additionally, the weight of World Tree Holy Water has been reduced from 1 to 0.1, so farming large quantities shouldn't weigh you down as much. The developer has also extended the duration of World Tree Holy Water and added a sound effect when using the water, so it's more clear when the resource is active.
There's also nothing worse than summoning a Pal to help a boss fight, but they freeze and leave you without backup. Thankfully, this update does fix the bug that previously caused summoned Pals to stop attacking mid-fight or stop helping with base work.
Another notable update makes one of the game's most popular Pals more accessible. Some of the Jetragon-related technologies are lowered from level 79 down to 70. It also reduces the materials required to craft the gear used to ride Jetragon, so it shouldn't be as much of a late-game grind to get this Pal as a mount for your party.
The full patch notes for the Palworld v1.0.3 update can be found below, as shared by the developer.
Palworld version v1.0.3 [Game Balance and System Adjustments]
▼Items and Equipment
・Changed the unlock level of some Jetragon-related technologies from 79 to 70, and reduced the materials required for the Pal Gear used to ride Jetragon.
・Changed the technology unlock level of the Aquatic Construction Kit from Level 66 to Level 23, changed its Ancient Technology Point requirement from 4 to 1, and adjusted the required materials and work amount.
・Extended the duration of World Tree Holy Water.
・Reduced the weight of World Tree Holy Water from 1 to 0.1.
・Added World Tree Holy Water to the rewards for World Tree expeditions, World Tree fishing, and the Large Fishing Pond.
・Increased the amount of World Tree Holy Water obtained from Pals in The World Tree area.
・Increased the amount of World Tree Holy Water obtained from Teafant Spring.
・Adjusted the work amount required to craft the Ancient Armor series.
・Doubled the amount of Fiber obtained from trees.
▼Bases and Missions
・Reduced the building costs of the Crude Oil Extractor, High-Pressure Crude Oil Extractor, and Large Power Generator.
・Increased the crude oil production speed of the Crude Oil Extractor and High-Pressure Crude Oil Extractor.
・The base mission that requires building a Crude Oil Extractor can now also be progressed by building a High-Pressure Crude Oil Extractor.
▼Server Settings
・Added a server setting (bAllowEnemyCampSpawnNearBaseCamp) that disables the suppression of enemy camp spawns near player base camps.
[Visual and Sound Improvements]
▼Graphics and Display
・Adjusted the boundary display in some areas to make it easier to see from a distance.
・Improved the display quality of some objects in dungeons.
▼Sound
・Added a sound effect when using World Tree Holy Water.
[Major Bug Fixes]
▼Crashes and Progression Blockers
・Fixed an issue on PS5 where the game could crash when a user with parental controls enabled opened the Global Palbox under certain conditions.
・Fixed an issue on Xbox One / Xbox One S where the game could crash when moving near some Field Bosses in The World Tree area.
・Fixed an issue on PS5 / Xbox where, when ""Some world settings are too high for your system."" was displayed on the world selection screen, the cursor could disappear and progression could become blocked.
・Fixed an issue where the mission could become impossible to progress if the barrier was removed before accepting the main mission in Sunreach.
▼Multiplayer and Co-op
・Fixed an issue in co-op where lighting on the client side could display incorrectly after cutscenes or the ending played.
・Fixed an issue in co-op where some scenes could stutter during the cutscene that plays when entering The World Tree.
・Fixed an issue on dedicated servers where Fast Travel could activate unintentionally during Tower Boss battles.
・Fixed an issue on dedicated servers where Pals could appear to vibrate rapidly on the client screen.
▼Pals and NPCs
・Fixed an issue where the summoned Pal could stop fighting.
・Fixed an issue where the summoned Pal could stop helping with base work.
・Fixed an issue in multiplayer where, when the Partner Skill of Orserk or certain other Pals activated, the effect display could fail to update correctly, making it appear as though the skill had not activated.
・Fixed an issue where Alpha Surfent would not produce Leather when assigned to a Ranch.
▼Battles and Bosses
・Fixed an issue where some raid boss battles could fail to progress as intended.
・Fixed an issue where the wave effect and actual damage range did not match for some of Panthalus's attacks.
▼Bases and Building
・Fixed an issue where the placement detection for stairs and slanted roofs could fail to match their actual shape.
・Fixed an issue where stairs could not be placed correctly on the sides of foundations or roofs.
▼Items and Rewards
・Fixed an issue where the reward settings for the normal Moon Lord battle and the Ultra Raid Boss battle had not been updated to the intended settings.
・Fixed an issue where items could duplicate when performing certain actions.
・Fixed an issue where, when Katress's Partner Skill activated, switching spheres while riding could allow the player to obtain a different type of sphere.
・Fixed an issue where the World Tree Holy Water effect did not display correctly on the Pal being ridden when using World Tree Holy Water while riding.
・Fixed an issue where, after the World Tree Holy Water effect ended, riding a Pal would cause the World Tree Holy Water aura to reappear and not disappear when approaching trees in The World Tree area.
・Fixed an issue where an unintended reward was set for the desert expedition.
・Fixed an issue where the Dark Skill Fruit: Psycho Gravity did not appear on the item search screen.
・Fixed a bug where the firing interval was not set for sphere launchers
▼UI, Display, and Text
・Fixed an issue where resolution settings would not apply correctly in fullscreen mode.
・Fixed an issue where, after switching window mode with F11 / Alt+Enter, the game could unintentionally return to fullscreen mode after loading.
・Fixed an issue where, if certain effects were on screen while aiming, the entire screen could become blurred.
▼Sound
・Fixed an issue where the water sound effect could fail to play at Teafant Spring.
・Fixed an issue on dedicated servers where the BGM for Attack Choppers triggered by other players could play even from far away.
・Adjusted the BGM playback range for Attack Choppers so that it plays correctly for players who are Wanted.
・Fixed an issue where unintended footstep sounds could play when walking on furniture or facilities.
▼Controls
・Fixed an issue where, after changing the key assignment for ""Attack that enemy!"" in Controls, selecting ""Restore to Default"" would not restore the default setting.
・Fixed an issue where settings could be applied unintentionally when interacting with the change confirmation dialog and duplicate key warning in Controls.
▼Map and Exploration
・Fixed an issue where a beach-like display could remain on the water surface after Fast Traveling to an offshore base.
